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    Two Worlds - Xboxowe demo i patch 1.6

    08.11.2007 o 21:04 / Dodał: Ingmar

    Southpeak zamieścił informację o tym, że wersja demonstracyjna Two Worlds zostanie wreszcie udostępniona w sieci Xbox Life. Swoją premierę miała dzisiaj zawierając na starcie zestaw rozlicznych poprawek, nie umieszczonych w wersji PC-towej. Owe poprawki prawdopodobnie zostaną wydane jako kolejny patch - tym razem oznaczony cyferkami 1.6 - choć jak na razie o ewentualnej dacie premiery nic nie wiadomo. Listę zmian (język angielski) możesz znaleźć w rozszerzeniu wieści.

      Obie platformy (PC i Xbox 360):
    • Horse steering has been improved
    • Character development curve not as steep over level 25
    • HP regeneration slower for max values above 2000
    • Death strike skill - executable by strike button while in sneak mode
    • Critical hit skill fixed
    • Damage is now allowed over 32000
    • There is a cap on damage and armor at 99999
    • Necromancer spells have been balanced
    • Magical boosters - effect restricted to 5 boosters
    • Stacking potions with different statistics - fixed
    • Objects stacking - objects can't be stacked up if result has higher level requirements than current player level
    • Equipment Class cap on 50
    • When killing in towns - after you leave the town and go back guards will ask you to pay instead of immediately attacking you
    • NPC's in towns don't resurrect
    • Tweaked hi- level monster balance
    • Wing Membrane ingredient added to Helllord
    • Dragons strike not breakable by player hit
    • Bomb traps attached to some chests and wardrobes
    • Balanced number of lock picks in chests and wardrobes
    • Walking under water and not dying has been fixed
    • Inaccessible Cave north of Ashos has been fixed
    • Multiplayer Lag issues have been improved
    • Multiplayer too many skill points generated due to combat stats has been fixed
    • Friendly fire disabled in RPG mode (players cannot damage each other)
    • Resurrect spell on players has been disabled
    • Experience points for killing players has been removed
    • Disarming skill disabled against other players
    • Freezing/stopping spells disabled against other players
    • Multiplayer RPG quests given to all, reward splitter between players
    • Team assault - main monuments 50 times stronger
    • Barbarian - berserk skill in PvP reduced to 5
    • Chest and wardrobe lock levels improved in multiplayer
      PC:
    • Issue of moving money between servers has been fixed
    • Maps D2,E4,F4, Multiplayer Tharbakin - missing triangles or flying objects have been fixed
    • Enter opens console in single player
    • Horse steering - stopping horse by back key changed
    • Cloning character when logging on new WarNet server is fixed
    • Boosters disappearing in Arena modes
    • Atmosoheric fog for multiplayer towns added
    • Chat over open dialogs possible (by F11 chat dialog)
    • All PVP arenas unlocked from beginning
      Xbox 360:
    • Improved single player framerate
    • Interface - repeat changes selection left stick hold added
    • Game HDD cache cleaning possibility - RB + A + B during game launch
    • Achievements for 5 elements is fixed
    • Map interface improvements - only one open quest at the time, quests selection box better visibility, hero location on map better visibility, quest name on tooltip
    • Hit info fonts larger
    • “BACK – Show Instruction” text disappears
    • Double saving multiplayer characters to protect character lost from power-off or hard-locks
    • Interface - no controls after "server refused connection" is fixed
    • Doubling gold in multiplayer is fixed
    • Doubling objects in multiplayer is fixed
    Źródło: RPG Watch
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